Games and Rules

When I was young I played baseball and football (wasn’t fast enough for basketball and couldn’t jump with a flip). Soccer hadn’t arrived in small town America yet, and rugby was just another word for football, we thought — and we didn’t even know that football was just another word for soccer. But I digress.

I played these two sports. I knew their rules and developed skills based on those rules — and played them for years. We also played Checkers, Go Fish, and hours and hours of Monopoly. We learned the rules and played the same rules for the duration of our childhoods. The rules didn’t change.

Fast forward to my children, the millennials. My son was telling me about a brand new video game he’s purchased. It is another immersive world game with its own set of rules, goals and game dynamics. This particular game is a sequel to another game whose rules he can only deduce since he’s never played it.

My point is this. I and my generation grew up playing a highly defined and culture-defining set of games, whose rules stayed constant and stayed with us. My children’s generation is growing up constantly learning new games, learning new rules, and achieving new goals. If this observation is correct, what are the implications. Does this contribute to some of the uniquenesses of this generation, both good and bad.

And I wonder if having to constantly cultivate new leaning schemes and communities to adjust to new information environments is exactly the kind of childhood necessary for inheriting a rapidly changing world.

Author: David Warlick

David Warlick has been an educator for the past 40+ years. He continues to do some writing, but is mostly seeking his next intersect between play, passion and purpose, dabbling in photography, drone videography and music production.